BT6-111 · SEC
Alphamon
Booster DOUBLE DIAMOND [BT06] · Digimon · anglais · Référence officielle
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© Akiyoshi Hongo, Toei Animation · Bandai
Digivolve Cost 1 : Black 3 from Lv.5 [Effect] : [Security] At the end of the battle, add this card to your hand. Then, if a Digimon with [Royal Knight] or [X-Antibody] in its type is in play, up to 12 of your opponent's Digimon can't attack players for the turn. [When Attacking] You may pay up to 5 memory. If you do, this Digimon gets +1000 DP for the turn for each memory paid. [End of Attack] Gain 2 memory. Does this card’s [Security] effect activate even if it loses the battle against the attacking Digimon? : Yes, it activates at the end of the battle, regardless of outcome. If I use this card’s [Security] effect to prevent my opponent’s currently attacking Digimon from attacking players, does the attack end immediately, or does my opponent get to perform their remaining security checks? : Even after using this card’s [Security] effect to prevent your opponent’s Digimon from attacking players, it only prevents them from declaring further attacks. The current attack proceeds normally. My opponent uses this card’s [Security] effect to prevent one of my Digimon with from attacking players. If that Digimon attacks and deletes an opponent's Digimon and survives, do I still get to perform security checks with ? : Yes, you do. I have 11 or fewer Digimon in play, and my opponent activates this card’s [Security] effect, preventing all of my Digimon from attacking players for the turn. If I later play a Digimon with during that same turn, can that Digimon attack players? : Yes, it can. This card’s [Security Effect] only affects Digimon that are in play at the time it’s activated.
BT6-111 · SEC
Booster DOUBLE DIAMOND [BT06] · Digimon · anglais · Référence officielle
Voir la carte ↗BT6-111 · SEC
Booster DOUBLE DIAMOND [BT06] · Digimon · anglais · Variante BT6-111_P1
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